Little nightmares seven inside six5/2/2024 ![]() More often than not, I would find myself gazing at the wonderfully rendered backdrops, especially in the Pale City. For a game that is awful, gloomy, and depressing, it’s strangely beautiful, which is paradoxical. The same can be said about the locations in Little Nightmares 2 - the world oozes with character. Tarsier Studios has done a superb job in creating weird and standout characters once again. The Teacher is a great antagonist because she looks, for the most part, normal - it’s quite shocking when you see that bulbous head and gangly neck eerily creep towards you for the first time. Her neck extends extraordinary lengths to see what the commotion is about, twisting and turning underneath furniture and through table legs to seek you out - you have to be quick to find a hiding spot before she crushes you between her teeth. It’s only when you accidentally knock over a jar or walk too quickly does her true terrifying form become apparent. The villain that I will mention is the one that stood out for me the most, an unassuming creature known as The Teacher, who menacingly paces up and down her classroom, slamming her ruler down on the desks of naughty school children, and uses human organs in her biology displays. ![]() For fear of spoilers, I won’t talk too much about the enemies in this review (plus I’d probably be doing them a disservice trying to describe them), but know this: they are ghastly beings that you wouldn’t want to see peering at you from the end of that unlit hallway of yours. Each of the four main disgusting villains are out to get the pair, and let out cries of sheer unnerving delight when spotting Mono. Each antagonist is something akin to a human - they almost look human, and they shuffle around in similar ways to a human, but they are far from it. Standing in both Mono and Six’s way are several grotesque machinations of the mind that a team of twisted people at Tarsier Studios has dreamt up. And much like the first game, the world around them is terrifying, filled with constant threat, and also strangely beautiful. Mono, with the aid of Six, sets out on a journey through the crumbling city to investigate the source of the mysterious broadcast. Mono has found himself trapped in a world where TV screens emit an evil signal that hypnotises and stupifies the denizens of The Pale City (our equivalent would be The Big Bang Theory). Little Nightmares 2 follows on after the events of the first game, but this time you’re not playing as Six, you play as a small boy named Mono.
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